Found a total of 6174 record(s) across 309 page(s). Displaying result(s) 5101-5120.
Slots: 1 | Weight: 230
A Gatling Gun whose
name evokes the image
of a lonely traveler.
Class:Gatling Gun
Attack:50
Weight:230
Weapon Level:2
Level Requirement:55
Jobs:Gunslinger
Slots: 0 | Weight: 250
A Gatling Gun imbued with enormous destructive
power. Adds +10 Critical against rute monsters.
Class:Gatling Gun
Attack:75
Weight:250
Weapon Level:3
Level Requirement:68
Jobs:Gunslinger
Slots: 1 | Weight: 250
A Gatling Gun imbued with enormous destructive
power. Adds +10 Critical against rute monsters.
Class:Gatling Gun
Attack:75
Weight:250
Weapon Level:3
Level Requirement:68
Jobs:Gunslinger
Slots: 0 | Weight: 120
A top of the line,
high performance
grenade launcher.
Each short ranged
physical attack has
a low chance of
destroying an
enemys armor.
Class:Grenade Launcher
Attack:220
Weight:120
Weapon Level:2
Level Requirement:52
Jobs:Gunslinger
Slots: 1 | Weight: 120
A top of the line,
high performance
grenade launcher.
Each short ranged
physical attack has
a low chance of
destroying an
enemys armor.
Class:Grenade Launcher
Attack:220
Weight:120
Weapon Level:2
Level Requirement:52
Jobs:Gunslinger
Slots: 1 | Weight: 125
A grenade launcher
that propels bullets
with blazing hellfire.
Class:Grenade Launcher
Attack:280
Weight:125
Weapon Level:2
Level Requirement:65
Jobs:Gunslinger
Slots: 0 | Weight: 100
A sniping rifle with
a lengthened barrel
for improved accuracy.
Critical +20%, Attack
Speed -3%. Adds a low
chance of autocasting
Lv. 5 Tracking with
each physical attack.
Class:Rifle
Attack:150
Weight:100
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 1 | Weight: 100
A sniping rifle with
a lengthened barrel
for improved accuracy.
Critical +20%, Attack
Speed -3%. Adds a low
chance of autocasting
Lv. 5 Tracking with
each physical attack.
Class:Rifle
Attack:150
Weight:100
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 0 | Weight: 70
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the characters base DEX.
Class:Rifle
Attack:170
Weight:70
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 1 | Weight: 70
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the characters base DEX.
Class:Rifle
Attack:170
Weight:70
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 0 | Weight: 130
The barrel of the
original Gate Keeper
is made out of pure
Oridecon, making it
very durable. DEX +1.
Splash damage. Adds
a low chance of auto
casting Lv. 6 Spread
Shot with each attack.
Increasing this
weapons upgrade
level adds a DEF bonus. Class : Shotgun
Attack:200
Weight:130
Weapon Level:4
Level Requirement:70
Jobs:Gunslinger
Slots: 1 | Weight: 70
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Class:Shotgun
Attack:80
Weight:70
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 2 | Weight: 70
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Class:Shotgun
Attack:80
Weight:70
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 2 | Weight: 77
A highly efficient
rifle with an ornate
barrel that is capable
of firing penetrating
blasts, but takes a
long time to reload.
Hit +20, Critical +50.
Reduces Attack
Speed by 5%.
Class:Rifle
Attack:138
Weight:77
Weapon Level:3
Level Requirement:70
Jobs:Gunslinger
Slots: 0 | Weight: 0
A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay;
as it is designed to limit the trembling of the shooters hands.
Dex +2, Hit +10, Critical +10
Increases Physical Attack Strength towards mihuman monsters by 75%.
Ignores Physical Defense from mihuman monsters by 20%.
Reduce Tracking skill Casting Time by 25%.
Indestructible
Class:Rifle
Attack:50
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Gunslinger
Slots: 0 | Weight: 0
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
Dex +2
Increases Physical Attack Strength towards mihuman monsters by 35%.
Ignores Physical Defense from mihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but due to the recoil will drain 120 HP every second.
Indestructible
Class:Gatling Gun
Attack:80
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Gunslinger
Slots: 0 | Weight: 0
A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack.
Dex +2, Inflicts splash attack.
Increases Physical Attack Strength towards mihuman monsters by 55%.
Ignores Physical Defense from mihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but drains 100 HP every second.
Indestructible
Class:Shotgun
Attack:100
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Gunslinger
Slots: 0 | Weight: 0
A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex +2
Increases Physical Attack Strength towards mihuman monsters by 35%.
Ignores Physical Defense from mihuman monsters by 20%.
Has a chance of adding 300 ATK for 9 seconds,
but drains 120 HP every second.
Indestructible
Class:Grenade Launcher
Attack:300
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Gunslinger
Slots: 0 | Weight: 0
Rental Items
A masterpiece that brings the power of the Rifles to the max. This beautiful gun steals the heart of the Gunslingers, and its high performance will put a hole through the heart of the enemy.
HIT+ 20, Cri+ 50, Adds 40% damage to the monster.
Class:Rifle
Attack:170
Weight:0
Weapon Level:3
Jobs:Gunslinger
Slots: 0 | Weight: 0
Physical Attack against mihuman monster +75%.
Ignore 20% of Physical Defense of mihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of mihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : 25% increase in Casting Time of [Tracking] skill,
[Tracking] attack strength increases based on refine level.
Class:Rifle
Attack:90
Weight:0
Weapon Level:4
Level Requirement:80
Jobs:Gunslinger