Found a total of 6174 record(s) across 309 page(s). Displaying result(s) 5061-5080.
Slots: 0 | Weight: 0
Slots: 2 | Weight: 90
Crafted from a dragons fang, this dagger can easily slash through tough dragon hide.
Pierces physical defense of ragon monsters.
Increases experience gained from defeating ragon monsters by 10%.
Class:Dagger
Attack:110
Weight:90
Element:Neutral
Weapon Level:4
Level Requirement:60
Jobs:^6666CC All except
Acolyte Class^000000
Slots: 3 | Weight: 100
A powerful dagger that is specially constructed to destroy the enemys weapon by a low chance.
Class:Dagger
Attack:70
Weight:100
Weapon Level:4
Level Requirement:36
Jobs:Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Slots: 3 | Weight: 100
An incredibly sharp dagger built to puncture and destroy an enemys armor by a low chance.
Class:Dagger
Attack:40
Weight:100
Weapon Level:4
Level Requirement:36
Jobs:Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Slots: 1 | Weight: 60
A dagger commonly used by Assassins.
MaxHP +20%
MaxSP +15%
Reduces after attack delay by 2%.
Class:Dagger
Attack:140
Weight:60
Element:Shadow
Weapon Level:4
Level Requirement:36
Jobs:Assassin
Slots: 2 | Weight: 60
One of a pair of daggers made for the Assassins Guild.
When combined with Sandstorm:
MaxHP +5%
MaxSP +20
HIT +10
Increases physical damage inflicted on Large size monsters by 30%.
Randomly reduces after attack delay by 100% for 7 seconds when dealing physical attack.
Class:Dagger
Attack:130
Weight:60
Element:Neutral
Weapon Level:2
Level Requirement:70
Jobs:Assassin Cross
Slots: 4 | Weight: 60
One of a pair of daggers made for the Assassins Guild.
When combined with sert Twilight:
MaxHP +5%
MaxSP +20
HIT +10
Increases physical damage inflicted on Large size monsters by 30%.
Randomly reduces after attack delay by 100% for 7 seconds when dealing physical attack.
Class:Dagger
Attack:50
Weight:60
Element:Neutral
Weapon Level:2
Level Requirement:70
Jobs:Assassin Cross
Slots: 0 | Weight: 0
A dagger especially used for assassinations such as killing Demihumans.
Str +1, Agi +1
Increases Physical Attack Strength towards mihuman monsters by 75%.
Ignores Physical Defense from mihuman monsters by 20%.
If worn by Ninja, Rogue, or Stalker Class characters, it adds Matk +15%.
Indestructible
Class:Dagger
Attack:120
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker and Ninja
Slots: 0 | Weight: 0
A dagger especially used for assassinations such as killing Demihumans.
Str +1, Agi +1
Increases Physical Attack Strength towards mihuman monsters by 75%.
Has a chance of enchanting compounded weapons with the Occult Impaction skill effect for 6 sec. when attacking.
If worn by Ninja, Rogue, Stalker Class characters, it adds Matk +15%.
Indestructible
Class:Dagger
Attack:120
Weight:0
Weapon Level:3
Level Requirement:80
Jobs:Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker and Ninja
Slots: 3 | Weight: 70
Specialized in back-stabbing. This dagger is customized for stalkers.
Str +1, Agi +2, Dex +1
Increases k Stab damage by 20%.
Randomly autocasts Level 10 sh when using k Stab skill.
Class:Dagger
Attack:120
Weight:70
Weapon Level:3
Level Requirement:70
Jobs:Stalker
Slots: 2 | Weight: 70
A dagger made of Mammoths Ivory. It is very hard to be processed due to the strong solidity of the ivory. Its sharply pointed tip makes it effective for stabbing rather than cutting.
Agi +2
Reduces after attack delay by 3%.
Randomly inflicts leeding status or Level 1 Critical Wound while attacking.
Class:Dagger
Attack:130
Weight:70
Weapon Level:3
Level Requirement:50
Jobs:Transcendent Swordman, Merchant,Thief, Archer and Mage classes
Slots: 3 | Weight: 0
A knife used for cutting enemies.
Unrefineable
Class:Dagger
Attack:50
Weight:0
Weapon Level:1
Level Requirement:1
Jobs:Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Slots: 3 | Weight: 0
A French dagger that is usually held in the left hand to parry attacks.
Unrefineable
Class:Dagger
Attack:63
Weight:0
Weapon Level:1
Level Requirement:1
Jobs:Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Slots: 0 | Weight: 0
Physical Attack against mihuman monster +75%.
Ignore 20% of Physical Defense of mihuman monsters.
When physically attacking, has a chance of autocasting [Lex Divina] Lv 1.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : When using [Sightless Mind], has a chance of inflicting [Bleed] in a 5x5 area
Class:Dagger
Attack:120
Weight:0
Weapon Level:4
Level Requirement:80
Jobs:Novice Class / Swordman Class / Mage Class / Archer Class / Merchant Class / Thief Class /Soul Linker/ Ninja Class
Slots: 0 | Weight: 0
Slots: 0 | Weight: 0
Slots: 0 | Weight: 0
Slots: 3 | Weight: 50
This dagger is intended to give more pain, rather than killing the target, with its thorny shape.
Increases k Stab damage by 15%.
Randomly inflicts leeding status when using k Stab.
Class:Dagger
Attack:110
Weight:50
Weapon Level:2
Level Requirement:50
Jobs:Transcendent Thief Classes
Slots: 2 | Weight: 50
The name means War. Its saw-shaped blade is covered with poison.
Randomly inflicts Poison status on target when using Raid skill.
Randomly increases Atk by 10% for 5 seconds when dealing melee physical attack.
Class:Dagger
Attack:135
Weight:50
Weapon Level:3
Level Requirement:50
Jobs:Transcendent Thief Classes
Slots: 0 | Weight: 0