Found a total of 6173 record(s) across 309 page(s). Displaying result(s) 1241-1260.
Slots: 0 | Weight: 0
Coat from Guild of Traveler.
Dex +1
Atk +10
MaxHP +300
MaxSP +30
Class:Armor
Defense:15
Weight:0
Level Requirement:1
Jobs:All
Slots: 1 | Weight: 10
A risque undergarment that is comfortable to wear, but offers very little in the way of defense.
Class:Armor
Defense:4
Weight:10
Jobs:All
Slots: 1 | Weight: 60
An exclusive robe for Mage Class characters that contains magic power.
Mdef +5
Int +1
Class:Armor
Defense:5
Weight:60
Level Requirement:50
Jobs:Mage and Soul Linker
Slots: 1 | Weight: 170
A robe that emanates an aura of holiness.
Mdef +5
Reduces damage taken from mon monster by 15%,
Reduces damage taken from Shadow elemental attacks by 10%.
Class:Armor
Defense:7
Weight:170
Level Requirement:60
Jobs:Acolyte
Slots: 1 | Weight: 30
A robe which is decorated with unknown letters. The wearer feels like theyre learning a new language.
MaxSP +150, Mdef +5
Reduces after cast delay by 10%
Increases effectiveness of Heal skill by 6%.
When equipped with Diabolus Ring,
Matk +3% and ATK +3%.
Class:Armor
Defense:6
Weight:30
Level Requirement:60
Jobs:Transcendent Archer, Mage, Acolyte
Slots: 1 | Weight: 60
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str +2, Dex +1,
MaxHP +150.
Tolerance to Stun and Stone +5%.
When equipped with Diabolus Ring,
Matk +3% and ATK +3%.
Class:Armor
Defense:7
Weight:60
Jobs:Transcendent Swordman, Merchant, Thief
Slots: 1 | Weight: 0
Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MaxHP +150, Mdef +2.
_
When equipped with Battle Greaves and Captains Manteau,
Increases damage received from all non-mihuman monsters times 3.
Vit +3, MaxHP +12%.
Heal skill and recovery item effect increase by 10%.
When the wearer receives physical damage, has a chance of restoring 6,000 HP for 10 seconds.
Class:Armor
Defense:7
Weight:0
Level Requirement:80
Jobs:Swordman, Merchant, Taekwon Boy/Girl, Taekwon Master
Slots: 1 | Weight: 0
Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MHP +150, Mdef +2,
0
When equipped with Combat Greaves and Captains Manteau,
Str +3, MaxHP 12%
Increases Mammonite Damage by 20%.
Increases HP Restoration of Heal and Potion Pitcher by 10%.
Increases damage from non-mihuman monsters times 3.
Indestructible
Class:Armor
Defense:7
Weight:0
Level Requirement:80
Jobs:Merchant
Slots: 1 | Weight: 0
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MaxHP +150, Mdef +2,
_
When equipped with Battle Greaves and Captains Manteau,
Agi +3. MaxHP +12%,
Critical +5%,
Reduces after attack delay by 5%
Increases damage from non-mihuman monsters times 3.
When attacking physically has a chance of restoring 3,000 HP per second for 10 seconds.
Class:Armor
Defense:7
Weight:0
Level Requirement:80
Jobs:Thief Classes and Ninja
Slots: 1 | Weight: 0
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MaxHP +150, Mdef +2,
_
When equipped with Combat Boots and Commanders Manteau,
Int +3. MaxHP +12%.
Adds 20% resistance to Stun.
Increases damage from all non-mihuman monsters times 3.
When receiving physical damage, has a chance of enchanting Armor with the Ghost element for 10 seconds.
Class:Armor
Defense:3
Weight:0
Level Requirement:80
Jobs:Mage/Soul Linker
Slots: 1 | Weight: 0
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MaxHP +150, Mdef +2.
_
When equipped with Combat Boots and Commanders Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Casting Time by 50%.
Increases damage from all non-mihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost element for 10 seconds.
Class:Armor
Defense:3
Weight:0
Level Requirement:80
Jobs:Acolyte
Slots: 1 | Weight: 0
If you desire to become an accurate and efficient warrior in battle, this might help.
It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MaxHP +150, Mdef +2.
_
When equipped with Combat Boots and Commanders Manteau,
Dex +3, MaxHP +12%.
Reduces long ranged Damage by 10% and cast delay by 25%.
Increases damage from all non-mihuman monsters times 3.
Class:Armor
Defense:5
Weight:0
Level Requirement:80
Jobs:Archer
Slots: 1 | Weight: 0
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.
Reduces damage from mihuman monsters by 2%.
MHP +150, Mdef +2.
_
When equipped with Battle Boots and Sheriffs Manteau,
Dex +3, MaxHP +12%.
Reduces long ranged Damage by 10% and cast delay by 25%.
Increases damage from all non-mihuman monsters times 3.
Class:Armor
Defense:5
Weight:0
Level Requirement:80
Jobs:Gunslinger
Slots: 0 | Weight: 40
Brynhild is one of the valiant valkyries, meaning the warriors armor.
Increase MaxHP by 20*Base level
Increase MaxSP by 5*Base Level
Atk +10%
Matk +10%
Mdef +10
Cannot be knocked back
Unrefineable
Indestructible
Class:Armor
Defense:10
Weight:40
Level Requirement:94
Jobs:All
Slots: 0 | Weight: 0
Rental Item
A magic tunic that protect from various properties.
MaxHP +800
Mdef +5
Immune to frozen
Reduces by 20% the damage of all properties except Neutral and Water.
[+Gold PC Cafe]
All stats +1
Class:Armor
Defense:10
Weight:0
Level Requirement:94
Jobs:All
Slots: 0 | Weight: 0
Rental Item
An armor that allows the master to regain his life by taking the enemies
HP, SP Natural Recovery is Disabled.
When unequipped, you lose 100 SP.
When a monster is defeated from Physical or Magical Attacks, it recover 60 HP and 6 SP.
Class:Armor
Defense:12
Weight:0
Level Requirement:0
Jobs:All
Slots: 0 | Weight: 170
A miraculous Armor that can change its abilities according to those of its wearer.
Increases HP and SP based on the users base level.
When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds.
If worn by Swordman/Merchant/Thief Class, Def +3
If worn by Wizard/Acolyte/Archer Class, Mdef +5
Class:Armor
Defense:5
Weight:170
Level Requirement:70
Jobs:2nd Transcendent Class
Slots: 1 | Weight: 100
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit +1.
HP Recovery +5%
Improves the effectiveness of receiving Heals and Recovery items by 3%
Class:Armor
Defense:3
Weight:100
Level Requirement:0
Jobs:2nd Transcendent Class
Slots: 1 | Weight: 30
A traditional garb worn by desert dwellers that is specially designed for hot weather environments.
Agi +1
Flee +5, Reduces after attack delay by 2%
Class:Armor
Defense:4
Weight:30
Level Requirement:70
Jobs:Assassin Cross
Slots: 1 | Weight: 100
An armor made from the scales of Naga. It is very sharp and shiny and it seems like it will hurt anything that goes near it.
Mdef +2
Has a chance of adding ATK +20 when the wearer physically attacks an enemy.
Class:Armor
Defense:5
Weight:100
Jobs:2nd Transcendent Class